Fix static image layer
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15d1f14ee1
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@ -104,7 +104,9 @@ export class ItemLayersComponent extends LayerGroupComponent implements OnChange
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}
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if (l && l.rendering && l.rendering.renderoutputType == "Image") {
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var ri = l.rendering as IRenderoutputImage;
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let source = new ImageStatic({ imageExtent: ri.extent, crossOrigin: 'use-credentials',projection: "EPSG:3857", url: `${this._apiEndPoint}/api/v1/items/${item.code}/mapimage/${layerIndex}?v=${Date.parse(item.updated)}` });
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// convert to EPSG:4326 asworkaround for cesium
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var projectedExtent = proj.transformExtent( ri.extent, 'EPSG:3857','EPSG:4326');
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let source = new ImageStatic({ imageExtent:projectedExtent,projection:'EPSG:4326', crossOrigin: 'use-credentials', url: `${this._apiEndPoint}/api/v1/items/${item.code}/mapimage/${layerIndex}?v=${Date.parse(item.updated)}` });
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layer = new Image({ source: source });
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}
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return layer;
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@ -1,6 +1,7 @@
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import { Component, OnInit,Input,Host } from '@angular/core';
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import { MapComponent } from 'ngx-openlayers';
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import OLCesium from 'ol-cesium';
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//import OLCesium from '../../../../../../../../ol-cesium/src/olcs/OLCesium.js';
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declare var olcs: any;
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@ -30,13 +31,14 @@ export class Switch2D3DComponent {
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}
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ngOnInit() {
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this.ol3d = new OLCesium({ map: this.map.instance,createSynchronizers: (map,scene) => {
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createSynchronizers: (map,scene) => {
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this.synchronizers = [
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new olcs.RasterSynchronizer(map,scene),
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new olcs.VectorSynchronizer(map,scene)
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];
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return this.synchronizers;
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},stopOpenLayersEventsPropagation:true});
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}
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this.ol3d = new OLCesium({ map: this.map.instance,stopOpenLayersEventsPropagation:true});
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}
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synchronize() {
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